Students classify objects as either "fish" or "not fish" to attempt to remove trash from the ocean. Then, students will need to expand their training data set to include other sea creatures that belong in the water. In the second part of the activity, students will choose their own labels to apply to images of randomly generated fish. This training data is used for a machine learning model that should then be able to label new images on its own.
By creating their own songs using coding concepts like sequencing and decomposition, and configuring an AI Beat Block, students will learn foundational computer science concepts. They will also be introduced to careers that intersect with tech and music through inspiring career spotlights from professionals in the industry, including at Amazon Music.
Bring dance, music, and coding together with Code.org's Mix & Move with AI activity! Design your own dancer, mix music from artists like Sabrina Carpenter, Benson Boone, and Shakira, and code your own dance performance, all in one experience.
Watch the preview and then click Continue on the bottom left to start the activity.
Two Truths & AI is an interactive digital literacy game for grades K–12 that teaches students to identify AI-generated content and develop critical media literacy skills. Through an engaging, 60-second challenge, students try to distinguish between real and AI-generated movie posters. It's a fun way for students to test their AI detective skills, while also building their critical thinking muscles.

St. Joseph School
2823 Frankfort Ave., Louisville, KY 40206